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	<title>Comments for Peripheral Damage</title>
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	<link>http://peripheraldamage.com</link>
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		<title>Comment on Video game reviews: A symposium &#8211; In the Press by developer blog #17 &#124;</title>
		<link>http://peripheraldamage.com/2008/12/19/video-game-reviews-a-symposium-in-the-press/#comment-98</link>
		<dc:creator><![CDATA[developer blog #17 &#124;]]></dc:creator>
		<pubDate>Sun, 21 Mar 2010 04:32:56 +0000</pubDate>
		<guid isPermaLink="false">http://peripheraldamage.com/?p=208#comment-98</guid>
		<description><![CDATA[[...] video game journalism to questions about the review and scoring process and right down to the hosting of a symposium on video game journalism. And if you love metrics, take a look at this excellent article about the influence of Metacritic [...]]]></description>
		<content:encoded><![CDATA[<p>[...] video game journalism to questions about the review and scoring process and right down to the hosting of a symposium on video game journalism. And if you love metrics, take a look at this excellent article about the influence of Metacritic [...]</p>
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		<title>Comment on Fallout 3: Operation Anchorage (Xbox 360) &#8211; Review by Adrienne</title>
		<link>http://peripheraldamage.com/2009/01/27/fallout-3-operation-anchorage-xbox-360-review/#comment-97</link>
		<dc:creator><![CDATA[Adrienne]]></dc:creator>
		<pubDate>Wed, 10 Mar 2010 18:30:18 +0000</pubDate>
		<guid isPermaLink="false">http://peripheraldamage.com/?p=321#comment-97</guid>
		<description><![CDATA[Nice post. peripheraldamage.com is the shit.]]></description>
		<content:encoded><![CDATA[<p>Nice post. peripheraldamage.com is the shit.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fallout 3: Operation Anchorage (Xbox 360) &#8211; Review by Rdkty</title>
		<link>http://peripheraldamage.com/2009/01/27/fallout-3-operation-anchorage-xbox-360-review/#comment-93</link>
		<dc:creator><![CDATA[Rdkty]]></dc:creator>
		<pubDate>Sat, 17 Oct 2009 17:22:24 +0000</pubDate>
		<guid isPermaLink="false">http://peripheraldamage.com/?p=321#comment-93</guid>
		<description><![CDATA[So If I killed most of the outcasts, Including Casdin, and I buy the DLC will casdin respawn at Fort Independence, so I can start aiding the outcasts? The Outcasts are currently hostile towards me...]]></description>
		<content:encoded><![CDATA[<p>So If I killed most of the outcasts, Including Casdin, and I buy the DLC will casdin respawn at Fort Independence, so I can start aiding the outcasts? The Outcasts are currently hostile towards me&#8230;</p>
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		<title>Comment on Video game reviews: A symposium &#8211; In the Press by developer blog #17 &#124; All Aspect Warfare</title>
		<link>http://peripheraldamage.com/2008/12/19/video-game-reviews-a-symposium-in-the-press/#comment-91</link>
		<dc:creator><![CDATA[developer blog #17 &#124; All Aspect Warfare]]></dc:creator>
		<pubDate>Wed, 16 Sep 2009 01:24:40 +0000</pubDate>
		<guid isPermaLink="false">http://peripheraldamage.com/?p=208#comment-91</guid>
		<description><![CDATA[[...] video game journalism to questions about the review and scoring process and right down to the hosting of a symposium on video game journalism. And if you love metrics, take a look at this excellent article about the influence of Metacritic [...]]]></description>
		<content:encoded><![CDATA[<p>[...] video game journalism to questions about the review and scoring process and right down to the hosting of a symposium on video game journalism. And if you love metrics, take a look at this excellent article about the influence of Metacritic [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fallout 3: Operation Anchorage (Xbox 360) &#8211; Review by Peripheral Damage</title>
		<link>http://peripheraldamage.com/2009/01/27/fallout-3-operation-anchorage-xbox-360-review/#comment-74</link>
		<dc:creator><![CDATA[Peripheral Damage]]></dc:creator>
		<pubDate>Wed, 01 Apr 2009 01:26:23 +0000</pubDate>
		<guid isPermaLink="false">http://peripheraldamage.com/?p=321#comment-74</guid>
		<description><![CDATA[You&#039;re welcome, anytime! Cheers.]]></description>
		<content:encoded><![CDATA[<p>You&#8217;re welcome, anytime! Cheers.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fallout 3: Operation Anchorage (Xbox 360) &#8211; Review by bdog4real</title>
		<link>http://peripheraldamage.com/2009/01/27/fallout-3-operation-anchorage-xbox-360-review/#comment-73</link>
		<dc:creator><![CDATA[bdog4real]]></dc:creator>
		<pubDate>Wed, 01 Apr 2009 00:50:39 +0000</pubDate>
		<guid isPermaLink="false">http://peripheraldamage.com/?p=321#comment-73</guid>
		<description><![CDATA[i appreciate the help]]></description>
		<content:encoded><![CDATA[<p>i appreciate the help</p>
]]></content:encoded>
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		<title>Comment on Fallout 3: Operation Anchorage (Xbox 360) &#8211; Review by Bdog</title>
		<link>http://peripheraldamage.com/2009/01/27/fallout-3-operation-anchorage-xbox-360-review/#comment-72</link>
		<dc:creator><![CDATA[Bdog]]></dc:creator>
		<pubDate>Fri, 27 Mar 2009 16:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://peripheraldamage.com/?p=321#comment-72</guid>
		<description><![CDATA[ok,  Thanks a lot man]]></description>
		<content:encoded><![CDATA[<p>ok,  Thanks a lot man</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fallout 3: Operation Anchorage (Xbox 360) &#8211; Review by Peripheral Damage</title>
		<link>http://peripheraldamage.com/2009/01/27/fallout-3-operation-anchorage-xbox-360-review/#comment-71</link>
		<dc:creator><![CDATA[Peripheral Damage]]></dc:creator>
		<pubDate>Fri, 27 Mar 2009 13:01:12 +0000</pubDate>
		<guid isPermaLink="false">http://peripheraldamage.com/?p=321#comment-71</guid>
		<description><![CDATA[I don&#039;t think killing the Outcasts that inhabit the main game should affect your ability to access to the DLC. I just looked around a bit and a couple solutions from people in a similar situation were to make sure you have all of the Xbox NXE updates (suggesting the DLC doesn&#039;t work with the original blades interface) and that your Xbox has to be online and signed into Live for the distress signal to show up. If neither of those are the issue, I&#039;m stumped. Best of luck man!]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t think killing the Outcasts that inhabit the main game should affect your ability to access to the DLC. I just looked around a bit and a couple solutions from people in a similar situation were to make sure you have all of the Xbox NXE updates (suggesting the DLC doesn&#8217;t work with the original blades interface) and that your Xbox has to be online and signed into Live for the distress signal to show up. If neither of those are the issue, I&#8217;m stumped. Best of luck man!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fallout 3: Operation Anchorage (Xbox 360) &#8211; Review by bdog</title>
		<link>http://peripheraldamage.com/2009/01/27/fallout-3-operation-anchorage-xbox-360-review/#comment-70</link>
		<dc:creator><![CDATA[bdog]]></dc:creator>
		<pubDate>Fri, 27 Mar 2009 00:11:18 +0000</pubDate>
		<guid isPermaLink="false">http://peripheraldamage.com/?p=321#comment-70</guid>
		<description><![CDATA[this is some bull crap]]></description>
		<content:encoded><![CDATA[<p>this is some bull crap</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fallout 3: Operation Anchorage (Xbox 360) &#8211; Review by bdog</title>
		<link>http://peripheraldamage.com/2009/01/27/fallout-3-operation-anchorage-xbox-360-review/#comment-69</link>
		<dc:creator><![CDATA[bdog]]></dc:creator>
		<pubDate>Fri, 27 Mar 2009 00:03:01 +0000</pubDate>
		<guid isPermaLink="false">http://peripheraldamage.com/?p=321#comment-69</guid>
		<description><![CDATA[I think I killed all the brotherhood outcasts!!!   Gotta start a new character]]></description>
		<content:encoded><![CDATA[<p>I think I killed all the brotherhood outcasts!!!   Gotta start a new character</p>
]]></content:encoded>
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